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Machines/Medieval Madness/Preview

Rank 16 · Tournament priority

Medieval Madness
Field Guide

Attack castles. Manage the chaos. A tournament-first route for control, conversion, and scoreboard-aware decisions.
1997Chicago Gaming · Brian Eddy
Original / remakeRules reference
HighScoring ceiling
The one-line planDefault tournament route

Castle→Multiball→Trolls→Battle for the Kingdom

Free Field Guide preview

Medieval Madness: the opening read

The default route uses the right ramp to establish control, starts a scoring objective before multiball when legal, and saves the castle gate for ball save or a protected scoring window.

01Castle02Multiball03Trolls04Battle for the Kingdom
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Get the interactive playfield map, scoring systems, multiball math, stacking rules, danger reads, tournament routes and competition brief.

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